
Who Am I?
I am a skilled and highly driven Game Programmer, 3D Artist, and Web Developer with a passion for creative, immersive digital experiences.

Tools / Software
GitHub
Perforce
Trello
Miro
Google Suite
Microsoft Office
Vultr
Discord
Database Systems
MYSQL
SQLite
MongoDB
Game Development

Project Ketos
As my final project for my Diploma in Game Programming, I collaborated in a team of 11 others to develop a game prototype. I worked on the character controller and combat system.

Crashed
Crashed is a first-person shooter I developed as part of my Certificate 3 in Game Programming. I worked on the weapons system and character controller.

3D Pathfinding
I developed a 3D AI pathfinding system using a custom bi-directional A* algorithm. This was achieved by creating a 3D volume of nodes that the AI could use to pathfind through the scene and around objects.
Specialization
Character Controllers
Combat Mechanics
Systems Development
AI Pathfinding
Clean Code Standards
Programming Languages
C#
C++
Java
Python
JavaScript
TypeScript
HTML
CSS
Tools / Programs
Unity
Visual Studio
VS Code
3D Art